What is a cinematic artist?
Bring players into the game!
Cinematics are one of the most effective ways to draw players into a game’s world. Not only do they directly introduce players to the game’s storyline, they also convey joy and excitement, tension and inspiration.
As a cinematic artist, you’ll help create the cutscenes that bring players into our games and keep them there.
Modern technology lets us make the most lifelike, high-quality cutscenes ever seen. Considerable advancements have been made in camera animation, character animation, facial animation, and lighting – but this wide-ranging technology needs your capable, creative hand to direct it to create something truly special.
When we create demo scenes at PlatinumGames, we typically give one artist full control of the process, from CG creation all the way to implementing the scene in the actual game engine. As such, our cinematic artists keep their hands on every element of their scene, from the camera and character animation to the lighting and filters.
The process begins when our cinematic artists receive scripts for their scene, either from within our company or outside writers.
Next, cinematic artists lay the groundwork for CG work or motion capture filming. The overall staging of each cinematic is determined at this early stage, and decisions made here can have a massive impact on the efficiency of the creation process to come.
Even video storyboards can be made with the cooperation of motion capture studios!
We may not have our own motion capture studio here at PlatinumGames, but we’ve cooperated with many talented studios to meet our needs. Cinematic artists prepare specifications and meet with these studios as they prepare for the day of filming – and attend the filming in person to ensure smooth communication and get the best footage possible.
Creating with CG tools
Environments, character models and motion capture data are all combined to compose the scene. Most of our cinematic artists’ work involves using CG animation tools to animate characters, faces and camera movements. They edit the video to suit the script as they see fit, determine the length of each camera cut, and generally work in their own style to create a captivating cutscene based on their storyboards.
Within the field of cinematic artistry, there are further positions for facial animation specialists. These specialists are dedicated to bringing our characters’ faces to life, from rigging to animation.
Putting it all together in the engine
Lastly, cinematics are exported to the actual game engine, where we use our in-house tools to adjust lightning and filters to get them Platinum perfect.
After that, the VFX and audio teams take over most of the work. Effective cinematic artists are able to convey their design intentions to members of each team – communication is a very important part of the job.
In addition to the duties outlined above, our cinematic artists are encouraged to actively participate in storyboarding and scriptwriting for our games.