ASTRAL CHAIN Devblog: Facing Down Challenges
Hello. I’m Takahiro Iwagami, the cinematic artist in charge of facial animation for ASTRAL CHAIN. Today I’d li...
ASTRAL CHAIN Devblog: The Legions Take Shape
Hi there! I’m PlatinumGames sculptor extraordinaire Yoshikaze Matsushita, here to ask you a question: So, you’...
ASTRAL CHAIN Devblog: A Scenic View of the Ark
Hi, everyone! I’m Yuki Suda, concept artist for ASTRAL CHAIN. The devblog baton’s been passed off to me, so I ...
ASTRAL CHAIN Devblog: On the Origin of Legions
Hello, everyone. My name is Marumi Nakajo, and I’m an animator on ASTRAL CHAIN. As the project draws to a clos...
Director Takahisa Taura welcomes you to the ASTRAL CHAIN devblog!
Hello, everyone. PlatinumGames game designer – and director of ASTRAL CHAIN – Takahisa Taura, here. Today mark...
PlatinumGames celebrates NieR:Automata sales exceeding four million!
Hello, everyone! PlatinumGames game designer Isao Negishi here. I was in charge of designing levels and RPG el...
PlatinumGames will be attending BitSummit 7 Sprits – With merch in tow!
BitSummit is one of the premier events in Japan’s indie gaming scene. Held in Kyoto annually since 2013, it’s ...
PlatinumGames enjoys a springtime lark at Osaka Castle Park!
This year on April 1st, PlatinumGames welcomed several new recruits into the fold and continues to grow liveli...
PlatinumGames presents ASTRAL CHAIN
With today’s Nintendo Direct, we at PlatinumGames are proud to show off our latest project: ASTRAL CHAIN, a th...
Regarding Conclusion of the Development Contract for Granblue Fantasy: Relink
While we, PlatinumGames, have been working with Cygames in co-development of the upcoming console game Granblu...