A Wwise approach to acoustics in NieR:Automata- Part 1
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NieR:Automata shipments and digital sales exceed 3.5 million! Game of the YoRHa Edition coming soon!
We’re proud to announce that NieR:Automata, the action-RPG brought to you by PlatinumGames, Square Enix and ac...
Designing NieR:Automata’s Machine Lifeforms
Hello! Hisayoshi Kijima here again. You may remember from my previous devblog that I designed the UI for NieR:...
Square Enix and PlatinumGames present BABYLON’S FALL!
At their E3 Showcase earlier today, Square Enix revealed BABYLON’S FALL – an original title currently under de...
Become as Gods with NieR:Automata on your Xbox One!
Today at E3, we were proud to announce that NieR:Automata is coming to Xbox One with the NieR:Automata BECOME ...
Celebrating three million units of NieR:Automata!
NieR:Automata, the 2017 action RPG directed by YOKO TARO and developed by PlatinumGames and Square Enix, has r...
Join Hideki Kamiya in Croatia for Reboot Develop 2018!
Hey everyone, how’s it going? Hideki Kamiya here. It’s been a while since you last heard from me – Well, maybe...
PlatinumGames at GDC 2018
Some of our staff recently arrived back from the Game Developers Conference – a five-day games industry conven...
Happy 2018 from PlatinumGames!
Happy new year to all of our fans! We at PlatinumGames are back from our break and hard at work, but first, we...
PlatinumGames bids farewell to 2017!
Last Thursday, with just a little more than a week left of 2017, all of us at PlatinumGames gathered for one o...