Happy Hacking: Music implementation in NieR:Automata
Hello! I’m Masami Ueda, a music composer at PlatinumGames, here to write about some of my work on NieR:Automat...
Story Time with NieR:Automata Director YOKO TARO
Nice to meet you all! I’m game designer Isao Negishi. Today I’d like to tell you guys about a storytelling sem...
Platinum Review – July 11, 2017
Welcome back to the Platinum Review! In case you missed our first edition, this regular series on the PG blog ...
New Twitter announcement – Our artists look back on PG history
First things first, an announcement: Up until last week, we’ve been posting in both English and Japanese on ou...
Platinum Review – June 27, 2017
Welcome to the first-ever Platinum Review! This will be a regular column here on the PG blog, rounding up Plat...
PlatinumGames welcomes the class of 2017!
Every April, as the Japanese school year ends, we welcome a crop of fresh graduates to new careers at Platinum...
Hiroshi Katagiri returns to teach PG the art of posing
Hello! This is character modeler Yoshikaze Matsushita writing again. Last week, I wrote about the character cr...
Take on VANQUISH’s God Hard mode with ICHI!
Hello, PlatinumGames fans! I’m ICHI, from the Platinum PR department. Back when VANQUISH first came out, I nev...
A lesson in character modeling from Hollywood
Hi! I’m Yoshikaze Matsushita, a character modeling artist here at PlatinumGames. As a character modeler, my jo...
An exclusive look at the creation of NieR:Automata’s beautiful concept art
Hello, this is Kazuma Koda, concept artist for NieR:Automata. I am privileged to write this blog post and I ho...