Regarding Conclusion of the Development Contract for Granblue Fantasy: Relink
While we, PlatinumGames, have been working with Cygames in co-development of the upcoming console game Granblu...
A Wwise approach to acoustics in NieR:Automata- Part 2
(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we us...
Let’s Dance! The Music of PlatinumGames in Super Smash Bros. Ultimate
Super Smash Bros. Ultimate, the latest entry in the beloved Super Smash Bros. series, hit store shelves on Dec...
A Wwise approach to acoustics in NieR:Automata- Part 1
(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we u...
NieR:Automata shipments and digital sales exceed 3.5 million! Game of the YoRHa Edition coming soon!
We’re proud to announce that NieR:Automata, the action-RPG brought to you by PlatinumGames, Square Enix and ac...
Designing NieR:Automata’s Machine Lifeforms
Hello! Hisayoshi Kijima here again. You may remember from my previous devblog that I designed the UI for NieR:...
Square Enix and PlatinumGames present BABYLON’S FALL!
At their E3 Showcase earlier today, Square Enix revealed BABYLON’S FALL – an original title currently under de...
Become as Gods with NieR:Automata on your Xbox One!
Today at E3, we were proud to announce that NieR:Automata is coming to Xbox One with the NieR:Automata BECOME ...
Celebrating three million units of NieR:Automata!
NieR:Automata, the 2017 action RPG directed by YOKO TARO and developed by PlatinumGames and Square Enix, has r...
Join Hideki Kamiya in Croatia for Reboot Develop 2018!
Hey everyone, how’s it going? Hideki Kamiya here. It’s been a while since you last heard from me – Well, maybe...