Director Takahisa Taura welcomes you to the ASTRAL CHAIN devblog!
Hello, everyone. PlatinumGames game designer – and director of ASTRAL CHAIN – Takahisa Taura, here. Today mark...
PlatinumGames celebrates NieR:Automata sales exceeding four million!
Hello, everyone! PlatinumGames game designer Isao Negishi here. I was in charge of designing levels and RPG el...
PlatinumGames will be attending BitSummit 7 Sprits – With merch in tow!
BitSummit is one of the premier events in Japan’s indie gaming scene. Held in Kyoto annually since 2013, it’s ...
PlatinumGames enjoys a springtime lark at Osaka Castle Park!
This year on April 1st, PlatinumGames welcomed several new recruits into the fold and continues to grow liveli...
PlatinumGames presents ASTRAL CHAIN
With today’s Nintendo Direct, we at PlatinumGames are proud to show off our latest project: ASTRAL CHAIN, a th...
Regarding Conclusion of the Development Contract for Granblue Fantasy: Relink
While we, PlatinumGames, have been working with Cygames in co-development of the upcoming console game Granblu...
A Wwise approach to acoustics in NieR:Automata- Part 2
(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we us...
Let’s Dance! The Music of PlatinumGames in Super Smash Bros. Ultimate
Super Smash Bros. Ultimate, the latest entry in the beloved Super Smash Bros. series, hit store shelves on Dec...
A Wwise approach to acoustics in NieR:Automata- Part 1
(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we u...
NieR:Automata shipments and digital sales exceed 3.5 million! Game of the YoRHa Edition coming soon!
We’re proud to announce that NieR:Automata, the action-RPG brought to you by PlatinumGames, Square Enix and ac...
Designing NieR:Automata’s Machine Lifeforms
Hello! Hisayoshi Kijima here again. You may remember from my previous devblog that I designed the UI for NieR:...