Hi everyone! Miss me? Composer Hiroshi Yamaguchi here.

I’m back to tell you all about the composers and artists who collaborated with us in creating the soundtrack for Bayonetta.

First of all, you may already have heard that the famed Norihiko Hibino, composer from the Metal Gear Solid series, worked with us on Bayonetta. He composed most of the music used in the cutscenes of the game. From the serious scenes to the ones that make you laugh, he matched our wonderful scenario with a great variety of tracks.

Another one of our collaborators is Rei Kondo, who worked with me on Okami. He worked primarily on stage and boss tracks within the game. If you are familiar with Okami, then you will recognize his work from the track entitled “The Rising Sun.” For Bayonetta, he has created a plentitude of melodies that will linger with you long after the song is over.

We also had help from the sound team at SEGA, specifically from Hiro. Even though he was incredibly busy, he took a special request from director Hideki Kamiya to work with us on the Bayonetta soundtrack. With his full-on band style, he really added a new element to the sounds of Bayonetta. What did he record for us? …That’s a secret for now, but you have something to look forward to!

Finally, we were privileged to work with Belgian born French chanteuse Helena Noguerra. She sang on two of Bayonetta’s signature tracks, one of which you have probably already heard in various trailers and gameplay videos. Her mature, feminine sense of glamour and a cute playfulness both coming through in her voice, she truly matched the vision we have of Bayonetta. I was able to meet her for recording, and Helena is as beautiful in person as her voice.

As you can see, we worked with a variety of talented creators. Of course, the PlatinumGames sound team is working hard on tracks as well! “Hiroshi”(That’s me.) and Masami “Uepon” Ueda are hard at work with the rest of the sound team are pouring all our energy into Bayonetta. We are taking the lead on the up-tempo battle tracks and the orchestral compositions.

There really aren’t very many productions where so many talented people work together. We all focused on Bayonetta, creating tracks brimming with personality brought about by our individual styles, all the while becoming inspired by each other’s work and thus pushing harder each and every day. I really hope you are all looking forward to the final result.

There is only a little bit of work left to do, but we hope to match all the expectations our fans have placed on us, and make sure that we give it our all to the very end. Thanks so much for all the support!