[Dev Blog] NINJA GAIDEN 4 : Enemy Battle Design
2026.01.08
While we, PlatinumGames, have been working with Cygames in co-development of the upcoming console game Granblu...
2019.02.05
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(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we us...
2019.01.18
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Super Smash Bros. Ultimate, the latest entry in the beloved Super Smash Bros. series, hit store shelves on Dec...
2018.12.21
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(This post originally appeared on the Audiokinetic Blog) The spatial acoustics of NieR:Automata, and how we u...
2018.12.14
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We’re proud to announce that NieR:Automata, the action-RPG brought to you by PlatinumGames, Square Enix and ac...
2018.12.12
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Hello! Hisayoshi Kijima here again. You may remember from my previous devblog that I designed the UI for NieR:...
2018.08.03
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At their E3 Showcase earlier today, Square Enix revealed BABYLON’S FALL – an original title currently under de...
2018.06.12
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Today at E3, we were proud to announce that NieR:Automata is coming to Xbox One with the NieR:Automata BECOME ...
2018.06.11
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NieR:Automata, the 2017 action RPG directed by YOKO TARO and developed by PlatinumGames and Square Enix, has r...
2018.06.07
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Hey everyone, how’s it going? Hideki Kamiya here. It’s been a while since you last heard from me – Well, maybe...
2018.05.17
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Some of our staff recently arrived back from the Game Developers Conference – a five-day games industry conven...
2018.04.11
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