Message from Producer Yuji Nakao


Hey guys. It’s been a long, looooooong time coming.

Bayonetta 3 is finally out!!!!! Those of us on the development team have been looking forward to your reactions to the final product, and it spurred us on enough to somehow get it finished!

Honestly, I’m happy that you guys can finally play it.
Bayonetta 3 is the biggest and best entry into the Bayonetta series, and I want you to enjoy every little bit!

I’m gonna be playing it ASAP, too!

 


Message from Director Yusuke Miyata


Yes, that’s right! Bayonetta 3 finally went on sale today! (insert applause here)

We’ve kept you waiting for quite a while since the first announcement, but, somehow, we’ve made it to release day!

It feels so long yet so short… I’m kidding, it’s been a very long time, haha

We were only able to reach this day because of the support of so many people, and of course thanks to you guys who’ve been waiting so patiently. Thank you all!

As a token of our gratitude, we’ve prepared a set of wallpapers for you. We hope you can use these to bring a bit of Bayonetta to your life even when you’re not playing the game.

Now go forth and enjoy your Bayonetta Life to the fullest!

 

For PC

(1920×1080)

For Smartphones

(1242×2688) (1080×1920)

For Tablets

(1536×2048) (1200×1920)

 


Yuji Nakao
After working on a number of games as director using character licenses, Nakao entered PlatinumGames and made the switch to producer. He worked as producer on PlatinumGames’ first self-published titles—having served as producer on The Wonderful 101: Remastered and as co-producer on SOL CRESTA. He supervised Bayonetta 3 as producer, and also undertakes the growth of new talent as manager of Development Division 1.

 

Yusuke Miyata
Yusuke Miyata started his career as a game designer on several game adaptations of popular manga and anime series. He then joined PlatinumGames and contributed to titles like The Wonderful 101 and Astral Chain as Game Designer. Bayonetta 3 will be his directorial debut. In his current role as Senior Game Designer, he is also responsible for driving the quality of all PlatinumGames titles.