[Dev Blog] NINJA GAIDEN 4 : Enemy Battle Design
2026.01.08
Hello, I’m a programmer for Anarchy Reigns. My name’s Sakata. For this entry, I’d like to try and talk about A...
2012.11.20
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Hello, this is Paul. My mother was from northern Japan and my father was from northern Japan too. I was in cha...
2012.11.16
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Nice to meet everyone. This is Fujii, in charge of GUI design. As Anarchy Reigns is Platinum’s first game with...
2012.11.13
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Hey. This is the head of backgrounds in Anarchy Reigns, Onishi. Until now, I’ve made backgrounds for a lot of ...
2012.11.09
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Hey everybody out there, I worked on sound design in Anarchy Reigns. My name’s Sakata. Today I thought I’d use...
2012.10.30
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Nice to meet you. I’m Taura. I handle game design. When I think of Anarchy Reigns, the best way I can describe...
2012.10.26
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This is the director, Yamanaka. As we’re at the beginning of this blog, I thought I’d write about the concept ...
2012.10.23
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Hey guys. It’s Inaba, producer for Anarchy Reigns. Let me throw some words at you to explain this game: Multip...
2012.10.20
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We know you’ve all been waiting, and we are finally pleased to announce that SEGA has decided on a relea...
2012.10.20
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In case you missed it, here is the Metal Gear Rising: Revengeance trailer (this time in English) from Tokyo Ga...
2012.09.24
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Nintendo held their Wii U Preview on September 13 and PlatinumGames was there to provide full support. Hideki ...
2012.09.14
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