PlatinumGames

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      CEREZA AND THE LOST DEMON
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Individuality in Game Development (Part 4)

  • 2015.07.10

E3 2015 Report from Game Designer Isao Negishi!

  • 2015.07.03

E3 2015 Highlights

  • 2015.06.23

E3 – A Message from Tatsuya Minami

  • 2015.06.19

NieR New Project announced!

  • 2015.06.17

Individuality in Game Development (Part 3)

  • 2015.06.15

Individuality in Game Development (Part 2)

  • 2015.05.29

INDIVIDUALITY IN GAME DEVELOPMENT (PART 1)

  • 2015.05.22

Club Activities at PlatinumGames! (Part 2)

  • 2015.05.15

CREATING THE NEXT GENERATION OF PLATINUMGAMES (PART 3)

  • 2015.05.08

Creating the Next Generation of PlatinumGames (Part 2)

  • 2015.05.01

Office Closed for a Company Event! (Off we go flower-viewing!)

  • 2015.04.24

Creating the Next Generation of PlatinumGames (Part 1)

  • 2015.04.17

Looking at Things from a Programmer’s Perspective (Part 3)

  • 2015.04.10

PlatinumGames enters its tenth year!

  • 2015.04.03

Looking at Things from a Programmer’s Perspective (Part 2)

  • 2015.03.27

Looking at Things from a Programmer’s Perspective (Part 1)

  • 2015.03.20

What it Takes to Make Games (Part 3)

  • 2015.03.13
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