[Dev Blog] NINJA GAIDEN 4 : Enemy Battle Design
2026.01.08
Hello, everyone! I’m Naoki Hiraiwa, sound designer at PlatinumGames. I created sound effects (SFX for short) f...
2019.09.12
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Hello, everyone. I’m Akiteru Naka, the designer in charge of the main storyline in ASTRAL CHAIN. Now, the game...
2019.09.05
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Hi all! This is the director of ASTRAL CHAIN, Takahisa Taura. This is actually my second blog since the kicko...
2019.08.30
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Hello readers! My name is Naoya Yokoyama, Lead Environment Artist for ASTRAL CHAIN. I’m sure everyone’s lookin...
2019.08.26
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Welcome back to the ASTRAL CHAIN devblog! Picking up where we left off last time, I’m UI artist Kenta Okura. M...
2019.08.22
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Hello, everyone! I’m Rui Onishi, lead UI artist for ASTRAL CHAIN. Writing these devblogs to share part of the ...
2019.08.19
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Hello there! PlatinumGames concept artist and ASTRAL CHAIN art director Hajime Kimura here! (Um, just so we’r...
2019.08.14
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Hi all! This is Tsukuma from PlatinumGames’ marketing division. I dropped by Shueisha the other day to listen ...
2019.08.08
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Hi again! This is ASTRAL CHAIN lead composer Satoshi Igarashi. As I mentioned on last week’s devblog, I wrote ...
2019.08.01
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Hi! I’m Satoshi Igarashi, lead composer for ASTRAL CHAIN. As lead composer, I wrote most of the music that you...
2019.07.24
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Hello! ASTRAL CHAIN lead character modeling artist Koji Ishida here. For this week’s devblog, I’d like to tell...
2019.07.18
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